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Assassin's Creed joins the growing list of cancelled 3DS games


A Lost Legacy, and a growing problem for Nintendo...

Assassin's Creed: Lost Legacy - just another in a growing list of cancelled Nintendo 3DS games

The  dawn of a new console is meant to be a joyous one; an event where both gamer and developer rejoice in the latest in next-gen offerings. However, what with the negative welcoming of their 3DS, it would appear that Nintendo are now already looking towards the future...please welcome, the Wii-U. Saying that, questions have already begun to surface as to what the console offers pre-existing Nintendo users - or any other next-gen console for that matter. Furthermore, is the controller logistically sound? Seriously, how does Nintendo expect children - who have, and continue to, constitute a very large section of their market share - to handle a controller that is over 10% longer than the Wii itself?

Anyhow, I digress - the case in point here is regarding the Nintendo 3DS and its ever-expanding list of cancellations. As mentioned above, the console has been met with much derision in regards to its 3D technology - such as the need to angle the console just right, or the health warnings that come associated with it - and it would appear that fellow developers are now similarly losing faith.

The latest loss has come in the form of Assassin's Creed: Lost Legacy, a 3DS exclusive that Nintendo showcased in their 2010 E3 presentation. However, on 14th July 2011, lead writer for Assassin's Creed: Revelations, Darby McDevitt, was quoted as saying "You may have heard of the game Lost Legacy for the 3DS. It was announced, but that kind of morphed into this idea" - a revelation that is sure to disappoint current 3DS owners.

Now, I can hear you asking, why does this warrant a news piece? Well, to put it simply, it is the speed in which companies are cancelling 3DS titles that has spawned this piece. While Lost Legacy is certainly a big loss - the Assassin's Creed franchise alone could have done wonders for the 3DS' popularity - it is just another in a long line of cancellations, and one has to wonder why.

My Garden was probably the original...the game was meant to be a launch title, but was cancelled before the console even made it into stores. Following that, there was four - yes four - Hudson cancellations including Omega Five, Bonk, and an extension of the companies staple success, Bomberman. Furthermore, a number of big name releases have been pushed back to 'indefinite development', with little talk as to when - if at all - the games may be released; the likes of BloodRayne: The Shroud and a possible Tekken heading such a list.

So, what's going on? Have developers and distributors alike lost faith in the 3DS? Luckily for Nintendo, their back-catalogue of cult heroes can, realistically, hold down the fort for a while - sure, just look at the outstanding success of The Legend of Zelda: Ocarina of Time 3D - but is this enough to warrant the console a success? The problem the 3DS has is not a lack of good games - Nintendo's own prevents this - but instead a lack of good external releases.

If developers continue to turn their back on the 3DS, flooding its market instead with cancellations and on-hold releases, can the console possibly survive? Furthermore, what incentive is there for new developers to create a 3DS title?

"Oh Luigi...we are-a screwed!"...


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#1 Clearly not a handheld gamer. klecser 2011-07-20 13:36
You're clearly not a handheld gamer. The 3DS has gotten a lot of hate lately and Nintendo and handheld haters are quick to jump on the bandwagon. I read an intelligent article yesterday that levelled a few good reminders.

First, several of the delayed titles were likely delayed to sell the most games. Two of the delays (Crush and Shinobi) are niche games on a handheld. They're likely being delayed post Christmas Rush so that they can take advantage of more people owning the system. If you release them too early, they don't sell enough. Many games have very short sell windows and there is actual strategy involved in picking those windows. You don't want it near a major release that will out compete you.

There aren't as many people as you think morning the loss of Assassin's Creed on a handheld. The other iteration on ds was good but not spectacularly, probably due to the difficulty of doing any serious action game on a handheld.

Handheld gamers think differently than console gamers. If you don't think that way, you may not understand decisions made for handheld systems. But hey, everybody loves to hate Nintendo.

The 3DS also sold more units in June than the prior month. It also shouldn't surprise people that the most recent older models sell better right at the end of their lives. This is true of ANY system after the prior generation gets significant price breaks.

This isn't a problem yet and the fact that so many think it is is just revealing personal biases. After Christmas the 3DS will be evaluated. And with a titanic list of huge titles to be launched before the end of the year I'm looking forward to naysayers eating their words.

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