Could 'Mass Effect' be the first worthwhile videogame adaptation?
| FEATURES - MOVIES |
Does Bioware deserve the same respect and effort that Hollywood gives Tolkien and J.K. Rowling...?

Do you remember the Super Mario Bros movie? Either you’ve erased it from your memory, or failing that, it’s ingrained itself onto your brain forever, like some virtual cattle-brand. It was the stuff of nightmares, a true example of Hollywood at its appallingly naïve worst. They took a game based on a fundamentally light-hearted adventure in which two whacky Italian brothers side-scroll across the screen, jumping on Goombas and eating colourful mushrooms (which explains a great deal)...and turned it into a dystopian B-movie. It had zero resemblance to the game except for the slapped-on character names.
As bad as the movie is, the worst part is that anyone, anywhere could even begin to think that this was a good idea. This was clearly a desperate Hollywood looking to make a quick buck by cashing in on a brand name that had, at that time, made waves in a small but growing industry. Since then, the video game industry has changed drastically; Wii games are now widely regarded as the done thing at Christmas; even grandmas play the DS, and slowly but surely, games are being recognized as 'art'.
Yet for the changes within the industry itself, Hollywood’s take hasn’t changed a bit. If you take a look at the track record of game-to-movie adaptations across the years, it’s plain to see that the standard has not been raised one bit. Movies like Street Fighter, House of the Dead, Alone in the Dark, Hitman and Max Payne have all been made, and all of them have some of the lowest Rotten Tomatoes and Metacritic scores known to man.
Granted, some games just shouldn’t be made into movies. How anyone ever thought Street Fighter would make a good transition to the cinema is beyond me, but that’s not to say this is a universal rule. Max Payne, for example, had a deeply noir feel to its storyline, told through dark and compelling narration that was considered to be quite unique at the time, but its theatrical release (not to mention Mark Wahlberg playing the title role) bombed miserably and sank without a trace among the critics too.
Why the consistent failure? As it stands now, we’re at a time when games have never been more advanced, and, generally speaking, when story is no longer regarded as a bonus but as a necessity, and many of the storylines in modern games are not just good but great. Why do things continuously go sideways, then? The perhaps stereotypical but nonetheless true answer is that studio executives just don’t have a clue. That sounds very dismissive, and as someone who would usually try to argue both sides of the coin, it’s not something I say lightly; but with videogames, the evidence seems to be undeniable.
In almost every case the storylines from the games are altered, extra characters are introduced while others are cut, and the result can often mean that, had you not been told it was based on the video game, you wouldn’t even realize the connection. Execs aren’t the only ones to blame, though: there are directors who willingly butcher the foundations of the franchise they’re exploiting, scraping a few cursory names here and there in order to keep the brand relatively intact.
"It’s the arrogance of studio execs and directors, apparently convinced that they 'know better', that has put videogame adaptations in the crammer for so long."
No example is more indicative of this mind-set than Resident Evil. It’s a tragedy that such a poorly-adapted movie has managed to generate four incarnations, each one worse than the last; and yet this is our pitiful jewel in the crown of the videogames-to-movies adaptations. Paul W.S. Anderson scrapped all the original characters for the first movie, instead giving us Milla Jovovich as Alice, a completely new character. With any adaptation, it’s understandable that changes have to be made, but really – why did we need Alice? In the later movies, franchise characters like Claire and Chris Redfield, Jill Valentine and Carlos Olivera entered the fray, but even they bear little to no resemblance to their game counterparts. Many may express surprise at the notion that the Resident Evil games actually have a plot, but they do, and quite a deep mythology to boot.
It’s the arrogance of studio execs and directors, apparently convinced that they 'know better', that has put videogame adaptations in the crammer for so long. This year’s Prince of Persia made a small step towards progression, but only bearing in mind that this was largely because of Jerry Bruckheimer's almost-inexhaustible financial support. Getting just 37% on Rotten Tomatoes, it is nonetheless still the highest ranking videogame-to-movie adaptation to date. Which is pretty goddamned depressing.
Yet, there is hope.
Game blockbusters Bioshock, Mass Effect and Uncharted are all set for adaptations and each has the potential to break this seemingly never-ending cycle of cheap production value, terrible casting and simplified story. As a fan of Uncharted, a part of me has died on the inside knowing that Mark Wahlberg has been (mis)cast as Nathan Drake, wise-cracking hero and ladies man. For myself and millions of fans, Nathan Fillion was the only choice for this role – Fillion even launched his own campaign for the role via Twitter, but once again the Hollywood Powers That Be have decided to shit on their own doorstep.
"Uncharted has the potential to be the next Indiana Jones…or perhaps I should say had..."
Don’t get me wrong, I don’t inherently dislike Mark Wahlberg. He’s not a great actor by any means, though he does occasionally shine – but always in supporting roles. He is not a leading man and he absolutely lacks the charisma necessary for Nate’s character to work and bring in a big screen audience. Other rumours are circulating that Robert De Niro and Joe Pesci are also attached to star, reportedly as Nate’s father and uncle – neither of whom feature in the videogames. The story is also reportedly set in New York, a location that has never once featured in either of the Uncharted games.
It’s almost enough to make you pound your forehead into your keyboard at the sheer WHY!? of it all. The first Uncharted game has a great self-contained story set on a mystical island where the eminent explorer Sir Francis Drake supposedly hid his treasure. Nate (Drake’s apparent descendant), along with hilarious mentor-cum-father-figure Sully and journalist Elena go in search of the treasure and find there’s a great deal more to the legend than they thought. Anyone who’s played the game could tell you how much of a cinematic experience it is and how well it would fit into the world of film. The dialogue is snappy, original, and more like watching something written by Aaron Sorkin than a standard videogame. No kidding, Uncharted has the potential to be the next Indiana Jones…or perhaps I should say had. Sigh.
Meanwhile Gore Verbinski of Pirates of the Caribbean fame was trying to get the much-delayed Bioshock movie off the ground, but the project stumbled into that black hole that is Development Hell. Frustrated at the lack of progress, Verbinski reassigned himself to producing duties with Juan Carlos Fresnadillo (28 Weeks Later) now set to take the director’s mantle.
As a movie, Bioshock certainly presents some challenges; silent protagonist, huge underwater city, gruesome violence and anti-capitalist sentiments running amok; on paper, it certainly isn’t the easiest of sells. Yet if done right, Bioshock could be a massive hit. Granted, the protagonist Jack would have to speak – no audience could attach themselves to a silent lead, and the budget would in all likelihood have to be huge to create the environments accurately enough and capture the incredible atmosphere that is unique to the underwater city of Rapture, but it could be done. With a bit of green-screen, some careful casting choices (the campaign for Daniel Day-Lewis as megalomaniac Andrew Ryan starts here), Bioshock could be the movie that breaks the cycle.
However, neither Uncharted nor Bioshock have the absolute gargantuan potential to make it that Mass Effect does. Set in the second half of the 23rd century, Mass Effect has a universe that is bursting at the seams with detail. The story follows Commander Shepard, a soldier in the Alliance Navy, humanity’s answer to a space fleet. When Shepard is sent on a mission to colonized planet Eden Prime, he comes into contact with a mysterious device created by the Protheans, an ancient species that pre-dates all others, and whose technology humanity now relies upon to travel through space.

When he comes into contact with said beacon, Shepard has a vision of an impending apocalypse, a mass genocide that would wipe out not just humanity but all the races across the galaxy. Upon completion of his mission, Shepard realizes that Saren, an agent of the Spectres (the galaxy’s peacekeepers) is working with the Reapers, a giant mechanical race shrouded in just as much - if not more - mystery than the Protheans, to destroy all forms of organic life. When Shepard brings evidence that indicts Saren to the Galactic Council and head of the Spectres, they revoke Saren’s license to kill and anoint Shepard as the first human Spectre. From there, Shepard travels the galaxy to pursue and stop Saren from succeeding in bringing all organic life to complete destruction.
On paper, it’s a very video-gamey synopsis, but there is so much in Mass Effect that makes you see the potential for a movie adaptation. Characters and dialogue are excellently written, by turns hilarious, moving and in some cases exuding pure 'cool'. If given the budget it needs, Mass Effect has the potential to be the next Star Wars. That might be considered a bold statement, but it’s an assertion that I and many others would stand by wholeheartedly.
Although set two hundred years in the future, Mass Effect has a plausibility about it that manages to reflect the conflicts and struggles of our own world, and while it may feature alien species, the humanity of the characters is plain to see. Throughout the course of the story, Shepard often has to make impossible decisions, including which members of his team will be sacrificed for the greater good. A game it may be, but the drama and gravitas of all these decisions is weighted and felt in each moment, and their repercussions echo for the entire story. Mass Effect is one of those rare and brilliant games that pulls you into that world strongly enough that you genuinely end up caring about the characters in that universe, and it's one transition that would easily lend itself to film.
"With Hollywood apparently envisaging Mass Effect as a movie trilogy, this change to telling a story that pre-dates the first game’s storyline is completely nonsensical"
However, judging from the synopsis currently on IMDB, the story looks set to take place during the First Contact War – events that transpire prior to those of the game itself. Fans of the series will know that this is an integral part of Mass Effect mythology, but once again, this has me pounding my head into my desk. Mythologically significant or not, The First Contact War has no direct connection to the events of the game. Once again, Hollywood seems to think it knows better. With a trilogy outline so clearly established in the first game, and with Hollywood apparently envisaging Mass Effect as a movie trilogy, this change to telling a story that pre-dates the first game’s storyline is completely nonsensical.
Of course, like anything in the stages of conception, everything is execution-dependent. The best idea in the world still needs a true visionary to transfigure the scripted page effectively to the screen. There are a number of directors that one might consider: J.J. Abrams, David Fincher, Duncan Jones, James Cameron, Joseph Kosinski, Christopher Nolan...even Zack Snyder. Any of these could do justice to the proposed trilogy, but for various reasons or other, some of them would almost certainly be ruled out. J.J. Abrams redefined Star Trek for another generation, and I have no doubt as to his ability to do the same for Mass Effect, but it seems unlikely that man would invest himself in his competitor’s product. James Cameron, similarly, has created a sci-fi universe all his own with Avatar, and judging from his methods, it seems unlikely he would be happy to work with someone else’s material without altering the source. Christopher Nolan and David Fincher are both huge names, and while Hollywood would be unlikely to attach them to a videogame movie, both of them could change everything forever if they did. Of the lot, Duncan Jones (Moon) and Joseph Kosinski (TRON: Legacy and forthcoming The Black Hole) seem the most likely. Kosinski might seem like a left-field choice with just two movies under his belt, but my immediate impression after watching the trailer for TRON: Legacy was “That guy would be great for Mass Effect”.
"Matthew Fox might not be a mega-star, but you’ll find few people in Hollywood who actually have more of a resemblance to Commander Shepard, and having watched all six seasons of Lost, I believe in Fox enough to say that he could pull it off"
As for the casting, rumors are circulating that Matthew Fox is attached to the movie already for the role of Shepard. While it’s a little ironic that Fox just traded in one Shepherd (Jack, from Lost) for another, it is hard to argue with this casting. Matthew Fox might not be a mega-star, but you’ll find few people in Hollywood who actually have more of a resemblance to Commander Shepard, and having watched all six seasons of Lost, I believe in Fox enough to say that he could pull it off.
While Commander Shepard is undoubtedly the most integral role, he has a varied and interesting posse that accompanies him. This list is written based on the assumption that the studio will use live-action actors rather than CGI for the non-human species – should they decide to go with CGI, then I firmly advocate sticking to the video-game voice actors, however unlikely that is. Nonetheless, this is an article written with the firm intention of breaking the cycle rather than allowing it to perpetuate itself; and with this in mind, here is the cast of Mass Effect as it should be:
Matthew Fox as Commander Shepard

Zachary Levi as Kaiden Alenko

Ron Perlman as Urdnot Wrex

Emily Blunt as Ashley Williams

Mark Strong as Garrus Vakarian

Ellen Page as Tali Zorah nar Rayya

Liv Tyler as Liara T’Soni

Cate Blanchett as Matriarch Benezia

Hugo Weaving as Saren Artemis

Helen Mirren as Doctor Chakwas

Seth Green as Joker

Keith David as Captain Anderson

Pete Postlethwaite as Ambassador Udina

Paul Bettany as Thane Krios

David Hyde Pierce as Mordin Solus

Yvonne Strahovski as Miranda Lawson

Harold Perinneau as Jacob Taylor

Noomi Rapace as Jack

Michael Clarke Duncan as Grunt

Tilda Swinton as Samara

Jason Isaacs as Zaeed Massani

Jennifer Garner as Kasumi Goto

Martin Sheen as The Illusive Man

"If Hollywood dared to show videogames the same respect they now reserve for comic book adaptations, there’s no telling the quality of films they could produce, nor the untold millions they could generate"
Some of these were ridiculously hard to cast and several times I deliberated and changed my mind (particularly with Garrus; I considered Kevin Spacey, Kiefer Sutherland, Joshua Jackson, Michael Fassbender and many more) but as far as I’m concerned, some are absolute musts (Kaiden, Miranda, Joker, Zaeed, Jack, Tali).
In an age where original ideas are in consistent decline, remakes and reboots of franchises not even ten years old are common, it’s high time Hollywood stood up and recognized that videogames aren’t a passing fad: the market is growing, there are more gamers than ever before; this is an industry that has weathered the storm and is here to stay. Hollywood should perhaps remember that only a decade ago comic book movies represented a subgenre (excluding Superman and Batman) in its infancy, with generally shoddy production values in films perceived as derivative of juvenile source material read by geeks and social-inepts. Then, X-Men and Spider-Man came along and changed everything. Now, they’re the biggest source of income for the industry, and The Dark Knight is currently the third-highest grossing movie of all time, topped only by Avatar and Titanic. If Hollywood dared to show videogames the same respect they now reserve for comic book adaptations, there’s no telling the quality of films they could produce, nor the untold millions they could generate.
It’s time to give games a chance.
By the same author:
The quandaries and possibilities of Mass Effect 3
Related:
A purist's defense of Peter Jackson's Lord of the Rings screenplay
Tintin, the movie: will it work?
Top 20 movie and TV voices of all time
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Comments
Quite surprised by the female Shepard comments - I have two males, so I can't say, but out of curiosity, can you explain why you feel this way?
Ps grats on the /. Link
I agree that Keith David and Seth Green need to be in a Mass Effect movie.
Imagine Nolan North playing Nathan Drake - he is Nate's voice, sure, but can you imagine him being Nathan Drake in live action? More importantly, it just wouldn't generate enough credibility - nobody knows who Nolan North is beyond the scope of video games.
Ellen Page may not be ideal, but she was the best i could come up with in a realistic, credible adaptation. There are a few other actresses perhaps, but you also have to remember how young Tali is. Were the age not a factor, you might consider Anna Paquin, Natalie Portman or Bryce Dallas Howard, but to be true to her character, you need to go younger.
And this is entirely subjective but I don't personally see Ellen Page as a bad actress, but she needs to challenge her stereotype casting.
Liz Sroka is at least an actual actress though. Plus, Tali is 22 in Mass Effect and 24 in Mass Effect 2, which puts her character at the very top end of the age ranges Ellen Page can play.
Plus if all the other actors and actresses on your list were to hypothetically be cast, having one or two less famous actors/actresses wouldn't hurt the credibility of the movie, in my opinion. I do like the rest of your list, though!
(The above comment about Uwe Boll is 100% justified by the way. He would ruin an ME movie,)
I also want to throw in some support for Male Shepard - he gets too much hate. I personally found 'FemShep' rather cold, even as a Paragon. Great as a Renegade, I suppose.
Pity we're unlikely to see the majority of these characters, if the First Contact War setting sticks!
Glad to see i'm not the only one & he certainly would be attainable for the movie as he isn't a ''cream of the crop'' actor, ie he's still got alot of work to do & would gladly try shake off his stereotype as Jack (mind you Shepherd is similar to Jack in some ways, especially being the whole hero)
The writer forgot to mention that a Halo movie is being put into production, i'm not a Halo fan at all (never played) but it seems like millions of fans are crying for this game to be made & made right. Apparently Gears of war & God of war too are being speculated for films
I would add that the main problem with video game movies to date is a complete lack of understanding on Hollywood's part.
Directors feel the need to put in obscure references to the fact that the film is based on a game (for example the flyby of the gate climbing scene in Prince of Persia reminiscent of the way the game would preview a possible route to take for a particular level, or Doom movie's first person scenes.) Instead of just taking a game's rich lore and universe history, and developing a film and plot within that, they butcher a plot together to make their purely action-based plot with no depth or sense of character whatsoever.
I would have to disagree on setting the film during the first contact war however. I think this decision is a wise one as it avoids deviating from Canon during the game's story span, while still leaving flexibility to develop a film within the mass effect universe. After all, this is a huge franchise with a rich world and history, not just a singular story about Shepard.
And I'm not in the crowd that goes for Fem Shep. Sorry, but I personally found her voice acting rather bland. That and I don't want the movie turning into Space Tomb Raider with them advertising Shepard as a woman instead of as Shepard.
Shepard is a guy in canon, so there's nothing you can do about that. Matthew Fox would probably do a better job than the voice actor did as shepard as I see it, also. And Cate Blanchett for Fem Shep, even if? Really? That would be depressing. Number one she's too old, and Number 2, she doesn't have the same type of charisma. She has charisma, sure, but its more cold than it should be.
Those are my thoughts anyway.
P.S. If they butcher Uncharted like it sounds like they are going to do, I will be incredibly depressed.
To the Dev Team of Uncharted: GET HIM OUT OF NEW YORK AND INTO DRAKE'S NATURAL HABITAT! HE BELONGS IN THE MIDDLE OF THE MYTH.
Oh, and drop Marky Mark. I want Nathan Drake, not Charlie Croker from The Italian Job, which he plays in most of his movies.
A thoroughly enjoyable read from start to finish mate and the cast suggestions at the end are a real nice touch. As a HUGE Frasier fan, I was very happy to see David Hyde Pierce; however, your castings off Mark Strong, Seth Green and Noomi Rapace are uncanny, so kudos.
Keep it up mate and I look forward to reading all your other stuff.
No. Simple as. Not with a maleshep. DEFINITELY not with a femshep. Not with any kind of Shepard. Not with any kind of direct video game adapted plot.
As a side story completely or only slightly related to the games set in the same universe? Maybe, but highly unlikely.
1 fact of why video game adaptations always fail is because the people behind them dont respect the content behind the game, they just respect the potential to make money out of it.
Another fact of why a Mass Effect adaptation wouldnt work is because as of ME2 the story absoltely SUCKS and isnt worth spit. Its more about popping up behind boxes and pew'pewing baddies. Lets see if ME3 can correct the pathetic non-entity that was ME2s plot before we consider it ripe for great movie material (before even considering the idea is flawed to begin with because of the earlier issue).
And as a side note, as much as I hate the idea of casting Shepard as a guy who isnt my Shepard, I hate the idea of casting Shepard as a woman even more. If its one thing I cant stand its cliched kickass chicks mary sueing their way through films/books/games/tv. Its worse than cliche male heroes because it gets lauded instead of criticised, unlike the male counterparts, and that hypocrisy makes it even more unbearable.
But in all honesty thats a moot point because that wont happen as long as Ken Levine refuses to show any sort of love for the universe he created, (he's now focusing on Bioshock Infinite which doesnt even take place in Rapture and is just milking the name of the franchise) the movies in that all to familiar production limbo, because nobody wants to take the risk of giving it money, BUT THATS HOW YOU MAKE AMAZING MOVIES AND GAMES- by taking chances! But I completely agree with you on how hollywood thinks it knows best in the line of adaptations when usually they just pump out more shit that fans will go to see in theatres then never see again.
i also thought it was odd when you suggested that live actors play shepard's team...when many are not human. they will HAVE to be CGI, or costumed at least, which means that the game voice actors are a must. of course, the movie shouldnt be about shepard anyway, but liara and wrex could always make cameos due to their age.
On another note, why would we cast humans for aliens that would have to be CGIed? Voice actors would at least keep the characters somewhat alive in my mind, and as an avid fan of the series, I wouldn't be able to watch actors playing the characters I came to enjoy thoroughly in the game.
In my opinion, a first contact war movie would go great lengths to building a base for the mass effect games. I would thoroughly enjoy watching how the games came to be instead of watching what I had played through, and not in the way I chose it on the game... which would be annoying to see a generalized play-through on the screen. I really hope a first contact war movie is made as I would easily want to see that, and it gives writers more room to work with and entire world to tinker with without annoying the fans if they did something wrongs because after all after bioware, the fans know the game rather well, and I'm sure they'd be upset to see something portrayed even slightly wrong.
Plus, think about those interesting details about the plot that were hidden in tedious fetch quests, or the repetitive fights in the same prefab/freighter levels. As well-written as it is, it's tough to cram 40 hours of writing and characterizatio n into a 2-hour movie.
But in my opinion, mark "my", they did a great job with LOTR(Lost some respect for Jackson thanks to an above post though), Harry Potter has been good so far, and most superhero movies passed above average, with the dark night way above. Hollywood aren't THAT bad.
And as mentioned above: The biggest obstacle that prevents good game movies to be made, is that Hollywood can't accept a game as an equal to film, book etc. If the producers and cast would take their time to actually PLAY the game, as most would read a book for a book adaption, don't you think that would make a difference?
Still, it should've been Mr Kobayashi himself :(.
Also, Shepard would never be a woman in the movie because all of the box art for the game depicts him as being male.
Besides, though I'm not against it, female leads have become something of the norm in recent movies. Directors don't seem to know how to stop them from being emotionally detached from the story.
Think of Jason X or Alien Vs Predator. The director must have said: "Ok, all of your friends or colleagues are dying, being ripped apart..... but don't bother showing any emotion what-so-ever!"
There hasn't been a good female action lead since Sigourney Weaver.
I would love to see a ME movie but there's so much that could go wrong that I don't want to get my hopes up too much.
Ashley: tough chick
Michelle: good tough chick role player.
Liz sroka should be tali, her face will be covered anyway.
I suppose you need to clarify what you mean by worthwhile.
Will it be better then taking a giant shit?
I doubt it.
Better then being shot in the stomach by a cop?
Sure, I'll watch it.
Matriarch Benezia - I'd leave it to Mirna Sirtis. I thought she did a good job in the voice cast, so why mess with it.
Ambassador Udina - Tucker Smallwood. Don't know if he was the voice actor, but they sound similar, and he's a good live actor was well.
Mordin Solus - Doug Jones. He's good in prosteics/motion capture, and had the right build if you went live action. He was Abe in both Hellboy movies, and the voice as well in the second.
Samara - Sigorney Weaver/Claudia Black. Depending on how you wanted to use her, both would be good choices.
Zaeed Massani - Michael Ironside. He's played the grizzled vet, before, and I'm sure he could pull it off again.
Yeah, becouse capitalism is sooooo popular right now. I will never I understand how people think they aren't "in the herd" when they argue against capitalism.
*****ing idiots!
Ummm... I think that the author was referring to it being a hard sell to the *Hollywood*, because you know, the people who provide the money for movies are largely - you guessed it (or not) - capitalists.
To the people who are saying that it would have to be CGI for the aliens... I think that you partially missed what the writer was saying: the alternative to CGI is prosthetics and makeup - a la Hellboy - for most of the alien species, except for the Salarians and the Hanar. Even the ones such as the keepers and the Elcor (since there are never crowds of these creatures) could be done with puppetry/robotics/animatronics/suits. The keepers all look the same, so just one model need be built. I think that the Salarians could be done so that only the head need be done with CGI, which would save on the budget. The head of the actor would covered with a blue hood to mask out the head in post, and the motion-captured CGI replacement grafted on.
The credo of any good film maker with regards to effects is: make it real if you can. CGI is the fallback, and when you do use it, try to blend it in as seamlessly as possible when the scene is composited. If an effect is obviously just an effect, then it has failed in its purpose.
Extensive use of CGI is very expensive anyhow. Often cheaper to build practical effects, in the Rick Baker and Stan Winston tradition.
Her ninja/Japanese characteristic, style, and implicit background were part of what made her unique and interesting. Keep it as it. Either that or just shrug with indifference and make every character western-European so I can tell from the previews that no thought has been given to the game so that I can skip the movie.
Sweet Lord Baby Jesus, please NO! Michelle Rodriguez shouldn't be in any movie let alone an important character in Mass Effect. Ash, though hated by many for supposedly being "too religious" through one mention of believing in God, is more than a "tough chick". She's got a more sides than that and Rodriguez is barely competent at doing the "tough girl" shtick let alone a multi-faceted character.
If they do screw this up they'll destroy something that could have become one of the movie legends of all time. And that's unforgivable.
btw Matthew Fox would be very interesting as Shepard! He could probably be charismatic in that role. Fem Shep would be bad choise. Fem Shep doesn't have the same respectable authority that male shep has. That's only my opinion, I'am no chauvinist, but imagine if James Bond were woman? Or King Leonidas or Luke Skywalker for that matter. Some characters just have to be masculine.
Liv Tyler is great actor but could never shine as Liara. That character has to have some captivating magic and catch the essence of Liara's essence in a way I fear no actor can do it.
Hugo Weaving would be badass Saren! He could be very convincing in that role.
i dont like Zachary levi as Kaiden he looks fine for the part and he CAN play in an action role, but he's too tall, and his voice is way off, Kaiden looks strictly average in terms of good looks, its his voice that really caught my attention and Levi just doesnt have that
also i dont like Mark Strong for Garrus, he's way too sinister sounding Strong is too villainus an actor, Garrus needs someone like Keifer southerland
also it should be doug jones not Daivd hyde pierce, im getting sick of David Hyde Pierce and Doug jones actually sounds alot more like mordin than Pierce does
Good article, thanks.
Who is Shepard? Is Shepard male or female? Paragon or Renegade? Hero or scoundrel? I have my own answers (several of them, actually), as does everyone who has played this game, and like #53 I neither want nor need to see someone else *telling* me what my answers were. Why should I watch a movie *showing* me stuff I actually *did* in the game, especially when I'm watching a Shepard who won't be *my* Shepard (any of my Shepards)? So no, if there's a Mass Effect movie with a Shepard in it, I probably won't go see it.
The thing is, I think they could do a *great* job with the Mass Effect universe if they kept away from the main storyline. There's so much material there that could easily, *easily* be adapted into epic stories in its own right. Non-fans of the game wouldn't get confused because they're not plugged into the main story line to begin with; it's *all* new for them, and fans will love it because it's filling in backstory for events they actually participated in. No, Shepard is an enigma. Let him/her stay that way.
Same here, not interested in a movie with DudeShep, won't bother seeing it.
Hollywood has far too many action movies featuring male leads.
Garrus already has a perfectly fine voice actor who has also done live action, why break something when it's already perfect?
Steve Barr has also done live action so there's no reason why he shouldn't return as Wrex.
Laz Alonso would make a better Jacob than Harold.
Because I'm a woman and prefer playing female Shepard?
Seriously play female Shepard and make up your own mind, her voice acting is better than Mark Meer's. (They should have used Meer's own face as a basis for MaleShep, then he would have used his own voice for the character which is a lot better than Shep's voice)
Also I was watching Merlin and it dawned on me that Colin Morgan would make a great Thane Krios, he has the same mouth and the eyes are much more like Thane's eyes too, also he looks kinda the same in profile too.
You know who might make a good Miranda, (even though it sort of has to be Yvonne Strahovski!) Natalie Lowe, I know she's a dancer not an actor but she looks just like Miranda in my opinion and would probably suit the outfit better.
Also what about Aria? She's an awesome character! Who would play her? ^_^
That said, nobody immediately comes to mind.
How many movies like this have a male main character? borring!
I played as both, and female Shepard is awful.
Matthew Fox is perfect as Commander Shepard.
LOL